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1. Apex 'serpent' Scout/PROGRESSION - in Technical Support/Bugs [original thread]
It will likely be removed and people who traded isk for them will be very butthurt that they didn't get to keep scouts from what is an obvious unintentional exploit. CCP has not turned into Oprah as of warlords 1.2
- by MINA Longstrike - at 2015.07.08 03:27:00
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2. Announcement:Warlords 1.2 Issues - in Technical Support/Bugs [original thread]
Caldari sentinel lost a high, gained a low. Scouts have 3 equipment. Mlt minmatar medium suits have 5 highs and 1 low. Basic amarr sentinel has much lower cpu and pg than it should A lot of officer suits had slot counts messed up. Also noticed tha...
- by MINA Longstrike - at 2015.07.07 12:57:00
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3. Daily Missions Did Not Reset - in Technical Support/Bugs [original thread]
For some of my alts that hadn't beaten any of their daily missions, rewards had changed - in rather extreme manners. Got offered 5 keys for beating 5 missions on one.
- by MINA Longstrike - at 2015.04.28 14:50:00
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4. Announcement:Warlords 1.1 Issues - in Technical Support/Bugs [original thread]
There's some issues with mission rewards getting screwy / being changed around. For example on one of my alts I was offered 5 keys for completing five missions. I'll detail a few more as I cycle through alts.
- by MINA Longstrike - at 2015.04.28 14:47:00
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5. Announcement:Warlords 1.1 Issues - in Technical Support/Bugs [original thread]
CCP Frame wrote: shaman oga wrote: Missions have not been updated. We are looking into this right now :) Thank you for your swift report! :D Plz wait, I only need 4 more wins to get my 1day booster.
- by MINA Longstrike - at 2015.04.28 12:51:00
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6. Myofibrals incorrectly applying same bonus to melee to jump height. - in Technical Support/Bugs [original thread]
So basically what I'm seeing with numbers is, unless it were hardcapped at two, people would still be getting extreme jump values and even then jumping would be something that's practically mandatory. Hardcapping it at one module that does 30-35%...
- by MINA Longstrike - at 2015.03.15 18:50:00
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7. Myofibrals incorrectly applying same bonus to melee to jump height. - in Technical Support/Bugs [original thread]
It is nice to get that info, could you drop it in one of aeons myo math threads too thunder?
- by MINA Longstrike - at 2015.03.15 11:19:00
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8. Myofibrals incorrectly applying same bonus to melee to jump height. - in Technical Support/Bugs [original thread]
Leovarian L Lavitz wrote: Majority is in favor of the current numbers. Let it be. I can create silent majorities out of thin air too. I don't care how many people you claim like it, the fact is, these numbers are not the intended ones. Go away.
- by MINA Longstrike - at 2015.03.12 18:52:00
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9. Myofibrals incorrectly applying same bonus to melee to jump height. - in Technical Support/Bugs [original thread]
Complex myo's should only be applying a 25% (37.5%) bonus to jump height, which with four of them should only be giving a ~145% bonus to jump height. Instead they are applying a 50 (75%) bonus to jump height, which with four of them gives a 400% b...
- by MINA Longstrike - at 2015.03.12 18:12:00
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10. Hotfix Echo deployable equipment issues - in Technical Support/Bugs [original thread]
Many forms of deployable equipment didn't end up getting their carried values increased. Noticed this with some lp and proto nanohives.
- by MINA Longstrike - at 2015.03.12 14:59:00
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11. Announcement:DUST 514: Warlords 1.0 Issues - in Technical Support/Bugs [original thread]
Upper limit to wp->sp conversion seems to be keyed a little low at around the 3500-4000 range, I think it should be moved up to around 5000 as that isn't unachievably high should the 'perfect storm' hit. I don't like the thought of people who ...
- by MINA Longstrike - at 2015.02.05 21:51:00
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12. Announcement:DUST 514: Warlords 1.0 Issues - in Technical Support/Bugs [original thread]
When I was playing on my 10m sp alt I felt that my sp generation was pretty low. I had earned 1k wp in a long skirmish match and ended up coming out a little higher than previous (at I think 6k?)... But compared to playing a mediocre length domin...
- by MINA Longstrike - at 2015.02.04 08:23:00
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13. Sticky:Gallente, Minmatar, Caldari Commandos - in Technical Support/Bugs [original thread]
CCP Logibro wrote: I could say some words here, but instead I'll just abuse my CCP powers and post an image. [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Delta/Heavy_Frames.png[/img] Left to right: Basic Heavy, STD/ADV Commando, PRO Co...
- by MINA Longstrike - at 2014.09.02 17:14:00
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14. WHY ARE OCEANIC SERVERS REMOVED!! - in Technical Support/Bugs [original thread]
Bone Scratcher wrote: CCP was forced to remove it due to people farming it. Sorry guys. That's a cop-out and everyone knows it.
- by MINA Longstrike - at 2014.08.24 09:47:00
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15. [bug] where did the complex repairer go? - in Technical Support/Bugs [original thread]
CCP Logibro wrote: Yea, someone accidentally left it's cage door open and it's run away to the Bahamas. That's not what we feed it nanites and power for, so we've sent out best agents after it to bring it back. It will be back tomorrow. TOMO...
- by MINA Longstrike - at 2014.06.19 12:19:00
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16. [BRAVO bug] Dropship ADS Blaster front mounted turret - in Technical Support/Bugs [original thread]
CCP Rattati wrote: Judge Rhadamanthus wrote: No. On the front at least I could hardly hit and hurt a milita suited swarmer at what range? I had a match in research lab skirmish today, where I had a gunner and was hovering over the alph...
- by MINA Longstrike - at 2014.06.19 10:06:00
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17. Announcement:Uprising 1.8 Known Issues - in Technical Support/Bugs [original thread]
Amarr assault heat buildup reduction isn't applying to laser rifles and potentially scramblers, all laser rifle heat values seem to have been standardized (not sure if intended), ion pistol always overheats no matter how short its charged.
- by MINA Longstrike - at 2014.03.25 12:26:00
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18. Announcement:Uprising 1.7 Known Issues - in Technical Support/Bugs [original thread]
Amarr LP stores imperial complex armor repairer currently has the exact same stats as the enhanced armor repairer, just a higher isk + lp cost and a different name.
- by MINA Longstrike - at 2013.12.11 07:27:00
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